Monday, 9 July 2012

Elves


Here's a preview of some of the Elves I've been amassing for the soon to be released Lords of War trading card game. Lizardmen next...

Friday, 8 June 2012

Monstrum


I'm not sure who this fellow is but sketching is a good way of getting things going on this damp and windy June morning.

Wednesday, 9 May 2012

Greyscaling an Elf


Second attempt with this...

Well, this is not for the faint-hearted. Having just invested in a new iMac workstation, I thought I'd try the QuickTime screen recording feature. So...not entirely successful and without boring you with details this is a bit of a fudge to get it speeded up. I could tell you that I work this fast on a good day but then I would be lying.

Ideally there would have been proper editing to make more flash with some suitably ambient elfish music, opening title sequence, fancy annotations, popcorn, B movie slot etc etc etc. Ho hum, never mind.  Just make yourself a coffee, put your own elf music on and sit back to be numbed senseless.

Bear in mind this is just a base painting for a figure that will be printed pretty small (playing card size).  All tidying up etc will be done at the next colouring stage.  Hopefully by then I will have worked out how to use Apple's new iMovie to edit it into a more viewer-friendly package.

Wednesday, 2 May 2012

Elvishness


Orcs and Dwarves are mostly completed so it's time for a few Elves.

I'm enjoying the opportunity to do a lot of figure sketching and also trying out a few new painting techniques with these.

No Elf puns today but I might not be able to contain myself next time around.

Thursday, 5 April 2012

Rock On

One of the joys of working on a project like this is the input from a creative client. It feels much more like a collaboration when you know the person who is commissioning you has spent time thinking about how things might look. It can make the process a lot more interesting when I can take someone's concept and develop it visually, rather than having a vague idea to work with. I also know that with this particular project I can do pretty much what I want around the description. This is just a great way to work and I wish all projects could be like this.

Here's the client's brief/description...

Rock Hounds: These are massive dogs that the Dwarves use underground, in their dark, twisting mines, to smell out minerals. They should be slightly calcified, and on their backs some small stalactites should be forming. They need quite large, round eyes for seeing in the dark, probably yellow, and generally need to look tough, scarred and growling.

More like this please.

Wednesday, 4 April 2012

Dwarfed







Still amassing the dwarf army in the studio allowing me an opportunity to try out a few different painting techniques I'm currently experimenting with...and which explains a few inconsistencies here and there. I'll sort those out later. I feel like I've learned so much recently whilst working on these but I'm also having to remind myself that these characters are only going to be about 6cm high when printed on the game cards so I'm probably already putting in too much detail. I'll probably have to beef the outlines a bit up to kick them off the background as well but we'll see when I assemble the final artwork.

The intention originally was to just colour my rough sketches with a bit of tidying up here and there but it's hard not to get carried away. In any case, it will be good to work some them up to a higher standard at some point so they can be used in a larger format elsewhere. I'm enjoying creating these a lot.